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Description
I will probably move this into Scraps when I upload a better version. The buildings may remain untextured, or with simple procedurals, since any that use Noise algorithms created undesired results. If I do texture them, bitmaps or otherwise, I would have to go in and UV each building separately. Not a fun task, but it will make the scene so much more interesting.
GI and AO used, 6 minutes rendering time.
GI and AO used, 6 minutes rendering time.
Image size
1600x900px 158.3 KB
Comments3
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This looks very awesome, Sylxeria!! Do you plan on finishing this or was this just a fun thing to do at the time?